After finishing Clair Obscur Expedition 33, I planned to go back to The Alters, but instead found Doom the Dark Ages is my favorite one. The plan was to play another level, but I ended up steamrolling through the game. I’ve played the OG Doom and Doom Eternal, but I just prefer this version of the Doom Slayer.
The Best DOOM for me is Doom The Dark Ages

As a big fan of the original DOOM, I was impressed with the kinetic savagery of DOOM Eternal. But The Dark Ages is more than an evolution—it’s a 2 ton rebirth. This is the game id Software was always destined to make. When I launched into its war-torn medieval hellscape, mech suit roaring and dragon wings slicing the skies, I knew this was it. This is the DOOM.
Brutal, but Beautiful

From the moment my Doom Slayer crashed into the ancient kingdom torn between hellspawn and celestial wrath, the game hits different. It trades neon sci-fi gloss for archaic brutality—and it works. The environments are dense, moody, rich with cathedral ruins, scorched forests, and floating sky fortresses.

All beautifully painted with ray traced lighting and reflections. But the real spectacle? That living, fire-breathing dragon mount. Gliding across infernal skies with a wyvern at my command feels almost disrespectful to every lesser fast-travel system in gaming.
Mechs, Mayhem, and Metal

The Slayer’s medieval mech—colossal, thundering, unapologetically violent—is a game-changer. It’s not just a Doom the Dark Ages gimmick. These sequences feel like visceral boss fights in a Pacific Rim themed game where I’m the boss. Crushing hell titans under mechanized fists or unloading rune-powered artillery delivers a very new Doom feel.
Cutscenes Done Right

Doom The Dark Ages finally embraces cinematic narrative with confidence. It doesn’t overexplain—it enhances. The cutscenes are short, brutal, and perfectly paced. Watching the Doom Slayer’s past unfold in flashes of memory and wrath gives him more mythic weight than ever before.
He’s not just a rage machine—he’s a tragic warrior bound by a cursed prophecy. I never needed DOOM to be deep, but this lore? It’s addictive. Environmental story telling of past games is ok, but feed me more of those cutscenes to cut up the action.
Doom the Dark Ages Combat Rips and Tears

At its core, this is still DOOM. Glory kills are faster, bloodier, more savage. The arsenal? Chef’s kiss. From the crucible axe to the soul-flame launcher, every weapon screams personality. Combat flows like a symphony of ultraviolence—chaining dragon strikes, mech kills, and air dashes in a ballet of brutality.
The Ultimate DOOM

DOOM: The Dark Ages isn’t just my favorite DOOM—it’s the most ambitious, stylish, and downright insane entry yet. The dragons and mechs don’t just shake things up—they elevate the franchise to mythic status. This is DOOM reimagined as epic fantasy horror, and somehow it’s even more metal than before.