Last time, Assassin’s Creed Valhalla was taking me on a trip to England First it sent me into present day. In familiar Assassin’s Creed fashion, I was given a little story background as to why my character was looking into Eivor’s memories.
Researching Eivor’s Past
Before being treated to the intro to England, I was in modern times America. My character Layla woke up in a remote cabin with the world going to hell. Talk of corona injection and the earth magnetic field going crazy.
The cabin was near what was obviously Eivor’s grave, but the interesting part was it was located in North America. How he got there and how those answers could help save the world will drive the story.
Luckily, she had a crew of fellow Assassins, which all seem to be nerds like the rest of us in modern times. They helped fill in more backstory before I made Layla jump back into the animus.
I missed out on AC Origins and Odyssey, so I had some gaps in the story. Eventually, I will get to those, but the important things to know now was that the world almost ended before. The ancient artifact that Layla acquired before is part of the key to saving the planet.
It’s great how Assassin’s Creed weaves reliving history’s greatest moment with sci fi.
Assassin’s Creed Valhalla England
After spending hours looking at ice and snow, it was a great change to look at the green hills and colorful flowers. The bright vistas made me look forward to exploring.
The rivers kept us mobile, but with close access to land. They would make it essential to use the longboat. All that water did make me think about how England is more known for being dreary and rainy, at least here in the States. Guess all the pollution over time dulled out all the green.
I chose to keep my longboat crew singing as we made our way to the sons of Ragnar settlement. For any Viking series fans, those sons are a crazy bunch and I was looking forward to see how they would be portrayed in this game.
Unfortunately, the settlement was mostly empty except for some very unlucky bandits. They moved in while the sons of Ragnar were off to war. We made those bandits regret it. The last one fell after I took his head clean off.
Raiding Monasteries for Supplies
Once we controlled the settlement, I was tasked with raiding nearby monasteries for wealth and supplies.
Several locations are available to raid. I triggered one once I got my longboat close enough to the nearby shore. If I were on land, I could use the horn to call the longboat/raiding party to raid my location.
In Assassin’s Creed Valhalla, it is very refreshing having a whole crew to fight alongside of you. The raiding locations also require teamwork to get to the supplies. There are doors and chests that require at least one of your crew to help open.
Another barbaric Viking mechanic that is not restricted to these raids, but sometime useful for them, was the torch. It can be waved and thrown at thatch roofs to set the building on fire. Loot and pillage!
It was not super difficult and I like that it’s tied to helping build up the settlement instead of just random events.
Sons of Ragnar Settlement
Once I returned with my raiding party victorious, it was time to setup shop in Valhalla’s England. Sigurd tasked Eivor with building up the settlement, while he was off to meet with the sons of Ragnar. We named the settlement Ravensthorpe (since we were the Raven clan).
I started out with the blacksmith. Weapons would be important for raiding, so I needed to have readily available weapons and upgrades. The supplies I had left over came in handy to upgrade the stable and aviary. The horse and raven were very useful for me, so it was a no brainer.
The stable and aviary gave me options to upgrade my horses health among other things. I also upgraded to a new bird with an ornate feather paint just for looks, but maybe the stats are different too.
Must Build Alliances in Assassin Creed Valhalla’s England
Randvi, Sigurd’s wife, gave me a choice between going to meet up with Sigurd or stick around to build much needed alliances with other clans. I chose the later since we would need more help as invaders in a foreign land.
I also remembered the vision of Eivor betraying Sigurd, so keeping some distance between the two will force a delay in any of that coming true. Hope I don’t regret not going to help Sigurd right away (like the Witcher 3 choice between saving kids or saving the Baron’s wife).
Next time I’ll jump into building alliances in Assassin’s Creed Valhalla’s version of England, which is likely to get interesting.